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A.L.I.C.E. is a game that begun its life as a student project, aiming to educate UNSW students about cyber-security. After the students in charge of the project realised they needed additional expertise to complete the project, the university brought on additional help.

We were responsible for the development of several key parts of A.L.I.C.E., including puzzle development, endless mode, and back-end integrations. We were also pivotal in managing the delivery of the project.


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