No Moss Studios
Based in Sydney, Australia
10 October, 2019
Explore a cold, dark cave. Solve puzzles to get up, and get out. Find yourself. Duped explores themes of loneliness, isolation and identity, through a 2D action/puzzle platformer. Free demo available with completely original content.
Duped was conceived as a way to explore themes of isolation and identity, especially in the context of modern technologies. You find yourself alone in an expansive cave network, and must figure out who you are. The game was originally developed in 2017, using Unity. It was released in September of that year on Steam, with moderate success. Since ten, the game has continued to engage players. In 2019, Duped was ported to Nintendo Switch, to be enjoyed by a new group of puzzle lovers. Early development of Duped was motivated by playing games with cloning mechanics, or mechanics that required controlling multiple playable characters. There was a lack in games that had these mechanics that felt fluid to play, and so Duped was born. The idea of controlling multiple clones at once while jumping and bouncing around platforms gave rise to the idea of an action/platformer.
- Over 40 levels.
- Physics based puzzles.
- Minimalist isolated story.
Duped Initial Trailer YouTube
Duped Switch Trailer YouTube
Logo & Icon
- "...Over 40 levels of physics-based puzzles that will happily pick your brains."
- Gameranx, http://gameranx.com/
- "A little cube in a really interesting plant filled world."
- Jupiter Hadley, http://www.jupiterhadley.com/
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Blog posts detailing the creation of Duped xorglord.com.
About No Moss Studios
Game designers, developers and consultants. We believe that games are for everyone. Players from all locations, of all persuasions, and of all different backgrounds.
More information on No Moss Studios, our logo & relevant media are available here.
Designer, Programmer, No Moss Studios
Programmer (Switch Port), No Moss Studios