Factsheet
Developer:
No Moss Studios
Based in Sydney, Australia
Release date:
5 June, 2018
Platforms:
PC / Mac (itch.io)
Website:
no-moss-studios.itch.io/beam-team
Regular Price:
USD | $4.00 |
Description
A frantic, 2-player, couch co-op game revolving around planets, teamwork, and destruction. THE BEAM TEAM: You and your team are interstellar diplomats from the planet Yoofo, and you've just received your latest orders: find and destroy the other planets in this quadrant of the galaxy. At least... you're pretty sure that's what they said; the signal gets spotty out here. It's an unusual mission for your department, but hey, diplomats are nothing if not adaptable.
History
Beam Team was adapted from a prototype for a single player arcade game. It was released in beta, with players loving it at conventions across Sydney. By collaborating with players and giving them access to each new feature as it was implemented, Beam Team was further developed into a joyous game. No Moss Studios was approached to develop an arcade cabinet version of Beam Team, to bring the planet-destroying fun to more and more players. It is set to be released at the end of 2019.
Features
- Adorable planets that get angry when you fight them.
- Gripping, intense, white-knuckled action.
- Completely customisable difficulty so that you can play the game your way.
- Single Player or Co-op mode, for Keyboard, Dualshock or Gamepad.
- Finally know which of your friends is best at planetary annihilation.
Videos
There are currently no trailers available for Beam Team. Check back later for more or contact us for specific requests!
Images
Logo & Icon
Selected Articles
- ""The game is bright, colourful, and very entertaining.""
- Matt S., Digitally Downloaded - "Beam Team definitely has a good mix of simple and challenging while having a cute and charming appearance.
Playing the game at SMASH! 2018 was loads of fun and it was very satisfying to finally defeat the Donut Planet after an hour or so. Looking forward to more challenging planets!."
- HaruTsunX, Itch.io
Request Press Copy
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Additional Links
Beam Team Launched!
Release log for Beam Team no-moss-studios.itch.io.
How Hard is Too Hard?
An article about balancing difficulty in really tough games medium.com.
About No Moss Studios
Boilerplate
Game designers, developers and consultants. We believe that games are for everyone. Players from all locations, of all persuasions, and of all different backgrounds.
More information
More information on No Moss Studios, our logo & relevant media are available here.
Beam Team Credits
Daum Park
Design and Programming
Reuben Moorhouse
Programming
Sydney Liao
Art
Jay Tan
Art
Christine Pan
Music and Sound design
presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks